aeliom (el-yom) is a real-time virtual scenery generation, rendering, and exploration software. It is the fruit of 2 years´ research on landscape and architecture rendering. Thanks to its innovative engine, aeliom is the place where true per-pixel rendering quality meets 3D real time exploration !
aeliom is not only a viewer. It is also a compiler, and allows user, via its language, to generate complete worlds. Finally, aeliom is a stand-alone renderer, that generates superb materials for each pixel.
Its graphic user interface supports 4 languages (German [new], English, French and Spanish), and totally benefits from OpenGL (allowing rich multimedia environments).
Its graphic user interface supports 4 languages (German [new], English, French and Spanish), and totally benefits from OpenGL (allowing rich multimedia environments).
Features:
* Aeliom is free for non profit use,
* compiler for the aeliom language (include a shader language),
* stand-alone high precision renderer,
* complex surfaces (high order, and Boolean ops),
* shadow generation,
* complex sky lighting,
* complex real time atmospheric volumetric effect (rays of light, fog, …),
* LOD for both the geometry and the materials,
* natural elements : water planes with ripples, volumetric clouds (with shadow projection), planar clouds, ...
* displacement mapping,
* view frustum culling (octree management), geometry coherency, portals, ...
* 3D sound environment,
*Ogg Vorbis codec support.
* compiler for the aeliom language (include a shader language),
* stand-alone high precision renderer,
* complex surfaces (high order, and Boolean ops),
* shadow generation,
* complex sky lighting,
* complex real time atmospheric volumetric effect (rays of light, fog, …),
* LOD for both the geometry and the materials,
* natural elements : water planes with ripples, volumetric clouds (with shadow projection), planar clouds, ...
* displacement mapping,
* view frustum culling (octree management), geometry coherency, portals, ...
* 3D sound environment,
*
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