Scorched 3D v43.3d

 Scorched 3D v43.3d
Scorched 3D is a modernization of the classic DOS game Scorched Earth ´The Mother Of All Games´ on which it is based. Scorched 3D incorporates a lively three dimensional landscape that includes animated jets, naval vessels, water, and even birds, in addition to detailed tanks and projectiles. Other enhancements include LAN and internet play and music. Scorched 3D is totally free to play and is available for both Microsoft Windows and Unix (Linux, FreeBSD, Mac OS X, Solaris etc.) operating systems.

Scorched 3D is a simple turn-based artillery game and also a real-time strategy game in which players can counter each others´ weapons with other creative accessories, shields and tactics. Learn skill in timing, aiming and judgment, move around on the landscape, or even out-smart your opponent economically.

Learning how to play is easy, just point the turret, adjust power and trajectory, select a weapon - and shoot! Manage your inventory of weapons with the prize money you can win during each round of combat. Learn the basic controls using the tutorial mode, or set up your own game by customizing dozens of economy and environmental conditions to your liking, or simply play online immediately at one of the various public servers.

You can play with up to twenty four other players at a time, mixing computer players with humans on both randomly generated 3D landscapes and user designed maps. Scorched3D comes bundled with Apocalypse mod, which offers enhanced levels of weaponry and additional user designed maps and also offers an active online community of players making models, maps and mods for the game.

What's New in version 43.3d:

    Added version number and build time into the log/console
    Fixed memory corruption bug (deletion of void *)
    Fixed issue where tank types were not being correctly reflected across clients
    Fixed issue where resized images were incorrectly changing the number of components
    Fixed bug where connecting to a team game could crash the client
    Fixed bug where some attributes of the client's tank types were not correct
    Fixed bug where tank type wasn't sent to clients
    Fixed socket leaking when disconnecting from a server
    Fixed bug with program name being displayed as tank2
    Fixed bug where client could crash after loading if immediately disconnected
    Fixed bug where texture scaling levels with non RGB textures could cause a crash
    Fixed bug where lots of sounds played during level load/sync

OS: Windows 2000/XP/Vista/7

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